LARS eNews Issue #4 2018
E-cigarettes, also called “vapes” or “hookah” are now front and center as a form of tobacco product use by youth. Many epidemiological studies reinforce the use of e-cigs is increasing rapidly and in one study, e-cigarettes led to marijuana use a year later (Unger et al., 2016). Recently, LARS completed secondary analyses of the 2014 National Youth... Read More
A key goal in the development of virtual reality games (virtual environment, simulation, and edutainment are all included) is to increase presence of the player. This is usually accomplished by reinforcing the player’s sense of spatially “being there” or what is termed immersion in the technological aspects of the game. Interestingly, there are not many well... Read More
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Strategic Planning
LARS offers a full line of strategic planning consultation services to customers. This service is based on over 30 years of experience conducting research and implementation studies in the field of school- and community-based research. We began by conducting some of the largest to date school- and community-based studies in the field of drug prevention and health... Read More